Showing posts with label Nvidia Corp.. Show all posts
Showing posts with label Nvidia Corp.. Show all posts

Monday, May 9, 2011

Nvidia Corp. (NASDAQ: NVDA): Q1 Earnings Preview 2011


Nvidia Corp. (NASDAQ: NVDA) is scheduled to release its first-quarter earnings after the market close on Thursday, May 12, 2011. Analysts, on average, expect the company to report earnings of 19 cents a share on revenue of $946.89 million. In the year ago quarter, the company reported earnings of 23 cents per share on revenue of $1 billion.

Nvidia Corporation provides visual computing technologies that generate interactive graphics on workstations, personal computers, game consoles, and mobile devices. NVIDIA serves the entertainment and consumer market with its GeForce graphics products, the professional design and visualization market with its Quadro graphics products, the computing market with its Tesla computing solutions products, and the mobile computing market with its Tegra system-on-a-chip products. 

In the preceding fourth-quarter, the Santa Clara, California based company's net income was $171.7 million, or 29 cents per share, compared to $131.1 million, or 23 cents per share, in the year-ago quarter. On an adjusted basis, the companyearned 23 cents per share in the latest quarter. Revenue decreased 10% to $886.38 million from $982.49 million in the same quarter last year. Analysts, on average, expected the company to report earnings of 21 cents a share on revenue of $894.42 million.

At its last earnings call in February, the company forecast first quarter revenue to be up 6% to 8% sequentially, implying first quarter revenue of $939.56 million to $957.29 million. GAAP gross margin for the first quarter is expected to be in the range of 48.5% to 49.5%.

Given robust growth in the core GeForce and Quadro businesses, it appears that NVIDIA has been regaining market share.

Meanwhile, the company has continued to introduce new products at regular intervals. Nvidia stands to benefit from growing demand for handheld devices like smartphones and tablets. The company's Tegra product, designed to serve the fast growing tablet PC market, is already gaining traction among manufacturers. At the Consumer Electronics Show in Las Vegas in early January, the Tegra chips appeared in several new tablets and smartphones running Google's (NASDAQ: GOOG) Android operating system, giving the company a lead against competitors like Qualcomm (NASDAQ: QCOM) and Texas Instruments (NYSE: TXN). 

Nvidia also dropped some impressive news during this year's Mobile World Congress, unveiling a quad-core Tegra processor and a three-year roadmap for its speedy SoC. Codenamed "Kal-El," the new Tegra chip is already sampling and could land in products as early as August. Nvidia hasn't shared the chip's official name, but the company supposedly views it as the third-gen Tegra and has referred to it as the Tegra 3. ccording to Nvidia's roadmap, the company plans to launch an updated Tegra architecture every year through 2014. "Wayne" will follow Kal-El in 2012, "Logan" is due in 2013, and by 2014 Nvidia plans to unleash its "Stark" processor, which will bring nearly a 100-fold increase in computational power from 2010's Tegra 2.

However, few industry experts are concerned that high price tags for devices such as Motorola's (NYSE: MMI) Xoom -- pricier than Apple Inc's (NASDAQ: AAPL) dominant iPad -- would translate into disappointing Tegra business. Moreover, the competition is intensifying, with chipmakers from Marvell Technology Group Ltd (NASDAQ: MRVL) to Qualcomm Inc. and Texas Instruments Inc. eyeing the same market.

Full Disclosure: None.

Thursday, February 10, 2011

Nvidia Corp. (NASDAQ: NVDA): Q4 Earnings Preview 2010



Nvidia Corp. (NASDAQ: NVDA) is scheduled to release its fourth-quarter earnings after the market close on Wednesday, February 16, 2011. Analysts, on average, currently expect the company to report earnings of 21 cents a share on revenue of $894.42 million. In the year ago quarter, the company reported earnings of 23 cents per share on revenue of $982.49 million.

Nvidia Corporation provides visual computing technologies that generate interactive graphics on workstations, personal computers, game consoles, and mobile devices. NVIDIA serves the entertainment and consumer market with its GeForce graphics products, the professional design and visualization market with its Quadro graphics products, the computing market with its Tesla computing solutions products, and the mobile computing market with its Tegra system-on-a-chip products. 

In the preceding third quarter, the Santa Clara, California based company's net income was $84.9 million, or 15 cents a share, compared with a profit of  $107.6 million, or 19 cents a share, in the year-ago quarter. Revenue decreased to $843.9 million from $903.2 million. Analysts, on average, expected the company to report earnings of 14 cents per share on revenue of $844.04 million.

At its last earnings call in November, the chip designer said that it expects fourth-quarter revenue to grow sequentially by 3% to 5%, which translates to a range of roughly $869.2 million to $886.10 million. The GAAP gross margin is expected to be flat. Operating expenses on a GAAP basis are expected to be approximately $300.0 million.

Given robust growth in the core GeForce and Quadro businesses, it appears that NVIDIA has been regaining market share.

Meanwhile, the company has continued to introduce new products at regular intervals. Nvidia stands to benefit from growing demand for handheld devices like smartphones and tablets. The company's Tegra product, designed to serve the fast growing tablet PC market, is already gaining traction among manufacturers. At the Consumer Electronics Show in Las Vegas in early January, the Tegra chips appeared in several new tablets and smartphones running Google's (NASDAQ: GOOG) Android operating system, giving the company a lead against competitors like Qualcomm (NASDAQ: QCOM) and Texas Instruments (NYSE: TXN). Recently, Nvidia announced a strategic partnership with San Mateo-based Glu Mobile Inc. (NASDAQ:GLUU) aimed at developing games that showcase the Android software and Tegra 2 mobile computer chip on tablet devices and mobile phones.

Early in January, said it will begin designing central processors for personal computers, pushing back against growing pressure from Intel (NASDAQ: INTC) and Advanced Micro Devices (NYSE: AMD). Nvidia said the processors will be integrated on the same chip as its graphic processor. The company, which is developing the product under the code name "Project Denver," said it had obtained the rights to develop the CPU using ARM Holdings (NASDAQ: ARMH). The move comes as Intel Corp expands into Nvidia territory with its latest chips, which closely integrate central and graphics processing.

Last month, Nvidia announced that the company has signed a new cross-licensing agreement which gives Intel the right to use Nvidia technologies until March 31, 2017. In order to license the technology, Intel will have to pay 1.5 billion dollars in licensing fees, paid in five annual installments of around $300 million each. The existing agreement is to expire March 31, 2011. Pursuant to U.S. GAAP, a portion of the proceeds will be accounted for and attributed to the settlement of prior legal claims. This amount, which NVIDIA anticipates to be less than $100 million, will be included in the company’s fourth-quarter results. The balance of the licensing fees will be accounted for on a straight-line basis over the six-year term of the agreement. Accordingly it is anticipated that this would amount annually to approximately $233 million of operating income and an increase in net income of $0.29 per diluted share, on a full year basis.

Full Disclosure: None.

Wednesday, November 10, 2010

Nvidia Corp. (NASDAQ: NVDA): Q3 Earnings Preview 2010


Nvidia Corp. (NASDAQ: NVDA) is scheduled to release its fiscal first-quarter earnings after the market close on Thursday, November 11 2010. Analysts, on average, currently expect the company to report earnings of 14 cents a share on revenue of $843.37 million. In the year ago quarter, the company reported earnings of 19 cents per share on revenue of $903.21 million.

Nvidia Corporation provides visual computing technologies that generate interactive graphics on workstations, personal computers, game consoles, and mobile devices. NVIDIA serves the entertainment and consumer market with its GeForce graphics products, the professional design and visualization market with its Quadro graphics products, the computing market with its Tesla computing solutions products, and the mobile computing market with its Tegra system-on-a-chip products. 

In the preceding second quarter, the Santa Clara, California based company's net loss was $140.96 million or 25 cents a share, compared to a loss of $105.3 million or 19 cents a share in the year-ago quarter. On an adjusted basis, the company earned 3 cents a share in the latest quarter. Revenue increased to $811.2 million from $776.5 million in the same quarter last year. Analysts, on average, expected the company to report earnings of 11 cents a share on revenue of $837.26 million.Gross margin on a GAAP basis was 16.6%, down from 45.6% in the previous quarter and 20.2% in the year-earlier quarter. Gross margin was hurt by a net charge of $193.3 million related to weak die or packaging material set.

At its last earnings call in August, the company said that it expects third quarter revenue to grow 3 to 5 percent from prior quarter, implying revenue of $835.5 million to $851.8 million. GAAP gross margin is estimated to increase in the range of 46.5% to 47.5% for the third quarter.

The company has continued to introduce new products at regular intervals. Nvidia stands to benefit from growing demand for handheld devices like smartphones and tablets. The company's Tegra product, designed to serve the fast growing tablet PC market, is already gaining traction among manufacturers.

Among other developments, Nvidia in August reached a licensing agreement with Rambus (NASDAQ: RMBS) in which the latter granted Nvidia "a non-exclusive, non-transferable, worldwide license for certain memory controllers."

In terms of stock performance, Wynn shares have lost nearly 30 percent since the beginning of the year.

Full Disclosure: None.
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